
What makes it hard: execution — reflexes, timing and precision.
Wie schwer ist Crash Bandicoot 4: It's About Time?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Wer spielt Crash Bandicoot 4: It's About Time tatsächlich durch?
- Steam30%von allen, die es auf Steam besitzen“The Fourth Time”etwa 33 % derjenigen, die es tatsächlich gespielt haben
- PlayStation17%von allen, die es auf PlayStation besitzen“The Fourth Time”etwa 21 % derjenigen, die es tatsächlich gespielt haben
- Xbox12%von allen, die es auf Xbox besitzen“The Fourth Time”etwa 17 % derjenigen, die es tatsächlich gespielt haben
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Seltenste Erfolge
Von der Plattform veröffentlichte Seltenheit.
Steam
OVER-Overachiever2.5%
Faster Than SoundEarn ALL of the platinum Time Trial Relics2.6%
Perfectionist3.1%
Overachiever3.4%
gnilB fo gniK3.4%
PlayStation
Master MarsupialGet EVERY trophy0.2%
OVER-OverachieverWatch the 106% bonus ending0.2%
Faster Than SoundEarn ALL of the platinum Time Trial Relics0.2%
Faster Than SoundEarn ALL of the platinum Time Trial Relics0.3%PerfectionistEarn ALL N.Sanely Perfect Relics0.3%
Xbox
OVER-OverachieverWatch the 106% bonus ending0.1%
Faster Than SoundEarn ALL of the platinum Time Trial Relics0.1%
PerfectionistEarn ALL N.Sanely Perfect Relics0.1%
OverachieverWatch the 100% bonus ending0.2%
gnilB fo gniKEarn ALL N. Verted Gems0.2%
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Über Crash Bandicoot 4: It's About Time
Crash Bandicoot 4: It's About Time is the eighth Crash Bandicoot series game, though the fourth chronologically. The game retains the series' core platforming gameplay and adds new elements through the use of the Quantum Masks, who can alter levels and provide means to traverse or overcome obstacles. It also includes additional game modes for replaying levels, and the ability to control five characters, three of whom – Cortex, Dingodile, and Tawna – have their own unique gameplay and levels.
Wo kaufen
Wie Seltenheit berechnet wird
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Prozentwerte werden genau so angezeigt, wie jede Plattform sie veröffentlicht. Pyroblast berechnet sie nicht neu und mischt Spielerschaften nicht zusammen. Daten aktualisiert am .