
What makes it hard: execution — reflexes, timing and precision.
Wie schwer ist METAL GEAR RISING: REVENGEANCE?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Wer spielt METAL GEAR RISING: REVENGEANCE tatsächlich durch?
- Steam42%von allen, die es auf Steam besitzen“File R-07: Status - Closed”etwa 49 % derjenigen, die es tatsächlich gespielt haben
- PlayStation41%von allen, die es auf PlayStation besitzen“File R-07: Status - Closed”etwa 48 % derjenigen, die es tatsächlich gespielt haben
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Seltenste Erfolge
Von der Plattform veröffentlichte Seltenheit.
Steam
Amateur Radio OperatorListen to most of the codec conversations.1.6%
Fangs of FuryComplete DL-Story-02: Blade Wolf on Revengeance difficulty in one hour or less.1.6%
JetstreamComplete DL-Story-01: Brazilian Wind on Revengeance difficulty in one hour or less.1.6%
StormbringerComplete story mode on Revengeance difficulty with all S rankings.1.6%
Draw, Pardner!Defeat 100 enemies in DL-Story-01: Brazilian Wind's Story Mode using Quick Draw.1.7%
PlayStation
DL-VR MasterComplete every DL-VR Mission.0.5%
Hero of the MetaverseSet the highest score on every DL-VR Mission.0.5%
You're HiredDefeat Sen. Armstrong without taking any damage on Hard difficulty or above.0.5%
Master of the WindComplete DL-Story-01: Jetstream on Revengeance difficulty in one hour or less. 0.5%
Fangs of FuryComplete DL-Story-02: Blade Wolf on Revengeance difficulty in one hour or less. 0.5%
METAL GEAR RISING: REVENGEANCE gespielt? Sieh, wie viele davon du hast.
- Welche du verdient hast – und welche dir fehlen
- Deine seltenste Freischaltung und ihr Rang
- Deine gesamte Historie dieses Spiels auf einer Timeline
- Steam, PlayStation, Xbox und Battle.net an einem Ort
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Über METAL GEAR RISING: REVENGEANCE
Developed by Kojima Productions and PlatinumGames, METAL GEAR RISING: REVENGEANCE takes the renowned METAL GEAR franchise into exciting new territory with an all-new action experience. The game seamlessly melds pure action and epic story-telling that surrounds Raiden – a child soldier transformed into a half-human, half-cyborg ninja who...
Wo kaufen
Wie Seltenheit berechnet wird
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Prozentwerte werden genau so angezeigt, wie jede Plattform sie veröffentlicht. Pyroblast berechnet sie nicht neu und mischt Spielerschaften nicht zusammen. Daten aktualisiert am .