What makes it hard: execution — reflexes, timing and precision.
Wie schwer ist Until Dawn™: Rush of Blood?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Wer spielt Until Dawn™: Rush of Blood tatsächlich durch?
- PlayStation17%von allen, die es auf PlayStation besitzen“Diagnosis complete”etwa 17 % derjenigen, die es tatsächlich gespielt haben
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Seltenste Erfolge
Von der Plattform veröffentlichte Seltenheit.
PlayStation
Final treatmentCollect all trophies0.1%
The nightmare endsFinish the story on Psychotic 0.1%
Obsessive collectorCollect all the skittles 0.2%
Moment of sanitySee all the 'Moment of sanity' sequences0.4%
Old schoolComplete a level using only pistols0.7%
Until Dawn™: Rush of Blood gespielt? Sieh, wie viele davon du hast.
- Welche du verdient hast – und welche dir fehlen
- Deine seltenste Freischaltung und ihr Rang
- Deine gesamte Historie dieses Spiels auf einer Timeline
- Steam, PlayStation, Xbox und Battle.net an einem Ort
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Über Until Dawn™: Rush of Blood
Descend into madness Strap yourself in for the most disturbing rollercoaster ride you’ll ever take. From the warped minds of the team behind PlayStation 4 horror classic Until Dawn, comes Until Dawn: Rush of Blood – a virtual reality experience to strike fear into the hearts of every trigger-happy arcade shooter fan. Arm yourself to the teeth then blast your way through a horde of enemies and monsters coming at you from all angles. Duck and dodge everything that’s thrown at you in this fright-filled rollercoaster ride from hell– exclusive to PlayStation VR. Can you survive seven levels of pure terror to top the global leaderboards? With multiple paths to take and nightmarish themes to scare the living daylights out of you, no two rides will ever be the same – and neither will you...
Dieses Spiel holen
Wie Seltenheit berechnet wird
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Prozentwerte werden genau so angezeigt, wie jede Plattform sie veröffentlicht. Pyroblast berechnet sie nicht neu und mischt Spielerschaften nicht zusammen. Daten aktualisiert am .