Dead Nation™

Housemarque · Sony Computer Entertainment · 2010

PlayStation
Dificultad
6/10Moderate

What makes it hard: execution — reflexes, timing and precision.

PlayStation41trofeos
¿Lo has jugado? Mira cuáles de estos has conseguido

¿Qué tan difícil es Dead Nation™?

6/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Quién termina realmente Dead Nation™

  • PlayStation23%de quienes lo tienen en PlayStation
    “Easy Does It”aprox. el 26% de quienes realmente lo jugaron

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Logros más raros

Rareza publicada por plataforma.

PlayStation

  1. Keep It UpComplete a Round with a Kills-per-minute rate of 100 or more0.6%
  2. Never Give UpSurvive to Round 100.7%
  3. Combo MasterGet the Apocalypse Combo Kill Bonus (150 Kills)0.7%
  4. Dynamic DuoComplete a Round in Co-Op Without Either Player Taking Damage0.7%
  5. Found 'EmFind all the Egogate emblems0.9%
Ver los 41 logros de Dead Nation™

¿Has jugado a Dead Nation™? Mira cuántos de estos tienes.

  • Cuáles has conseguido y cuáles te faltan
  • Tu desbloqueo más raro y su puesto en la clasificación
  • Todo tu historial de este juego en una línea de tiempo
  • Steam, PlayStation, Xbox y Battle.net en un solo lugar
Conectar Steam, PlayStation o Xbox

Gratis. Tarda aproximadamente un minuto.

Acerca de Dead Nation™

Dead Nation is a top-down shoot 'em up video game for PlayStation 3 developed by Finnish video game developer Housemarque. It was released on November 30, 2010 in North America, and December 1 in Europe. Players are awarded score multipliers and money when zombies are killed. Money is used to purchase and upgrade weapons on checkpoints, and multipliers to grant better scores. Each time players are hit, they lose multipliers and health

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Cómo se calcula la rareza

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

Los porcentajes se muestran exactamente como los publica cada plataforma. Pyroblast no los recalcula ni mezcla poblaciones de jugadores. Datos actualizados el .

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