Destiny

Bungie · Activision · 2014

PlayStationXbox
Dificultad
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation61trofeos
Xbox60logros

Un logro, tres plataformas, tres cifras de rareza diferentes

Flawless Raider

PlayStation1.9%Xbox1.0%
Cada plataforma mide su propia población de jugadores.Por qué importa

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison. Los porcentajes se muestran exactamente como los publica cada plataforma; Pyroblast no los recalcula ni mezcla poblaciones de jugadores.

¿Lo has jugado? Mira cuáles de estos has conseguido

¿Qué tan difícil es Destiny?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Terminarlo

Destiny tiene un final, pero nada en su lista de logros lo señala con suficiente claridad como para confiar en ello; por eso no se muestra una tasa de finalización.

Logros más raros

Rareza publicada por plataforma.

PlayStation

  1. Guardian LordObtain all trophies in Destiny.1.5%
  2. Sing the Iron SongPlay the Rise of Iron theme on the bells in the Iron Temple.1.6%
  3. Flawless RaiderComplete a Raid without anyone in your fireteam dying.1.9%
  4. Splicer GodComplete the "Wrath of the Machine" raid on heroic difficulty.2.7%
  5. Student of HistoryActivate all Iron Lord Artifacts.3.2%

Xbox

  1. Flawless RaiderComplete a Raid without anyone in your fireteam dying.1.0%
  2. Sing the Iron SongPlay the Rise of Iron theme on the bells in the Iron Temple.1.6%
  3. Splicer GodComplete the "Wrath of the Machine" raid on heroic difficulty.2.5%
  4. Student of HistoryActivate all Iron Lord Artifacts.2.7%
  5. Long Live the KingComplete the King's Fall Raid (Heroic).4.4%
Ver los 61 logros de Destiny

¿Has jugado a Destiny? Mira cuántos de estos tienes.

  • Cuáles has conseguido y cuáles te faltan
  • Tu desbloqueo más raro y su puesto en la clasificación
  • Todo tu historial de este juego en una línea de tiempo
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Conectar Steam, PlayStation o Xbox

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Acerca de Destiny

Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.

Dónde comprar

Cómo se calcula la rareza

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.
  • Xbox — Microsoft's published rarity percentage across Xbox players.

Los porcentajes se muestran exactamente como los publica cada plataforma. Pyroblast no los recalcula ni mezcla poblaciones de jugadores. Datos actualizados el .

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