
What makes it hard: systems — knowing how it works.
¿Qué tan difícil es Eco?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Quién termina realmente Eco
- Steam2.8%de quienes lo tienen en Steam“Fireworks Show”aprox. el 11% de quienes realmente lo jugaron
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Logros más raros
Rareza publicada por plataforma.
Steam
Excellent EdificieCreate architecture that generates 500 culture.0.0%
Grand MonumentCreate architecture that generates 1000 culture.0.0%
Impossible BeautyCreate an artwork that generates 10000 culture.0.0%
Master of CeremoniesHost 25 dinner parties.0.0%
Renowned WorkCreate an artwork that generates 200 culture.0.0%
¿Has jugado a Eco? Mira cuántos de estos tienes.
- Cuáles has conseguido y cuáles te faltan
- Tu desbloqueo más raro y su puesto en la clasificación
- Todo tu historial de este juego en una línea de tiempo
- Steam, PlayStation, Xbox y Battle.net en un solo lugar
Gratis. Tarda aproximadamente un minuto.
Acerca de Eco
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Consigue este juego
Cómo se calcula la rareza
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Los porcentajes se muestran exactamente como los publica cada plataforma. Pyroblast no los recalcula ni mezcla poblaciones de jugadores. Datos actualizados el .