
What makes it hard: execution — reflexes, timing and precision.
¿Qué tan difícil es Real Boxing™?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quién termina realmente Real Boxing™
- Steam14%de quienes lo tienen en Steam“Golden belt”aprox. el 21% de quienes realmente lo jugaron
- PlayStation26%de quienes lo tienen en PlayStation“On the top of the world”aprox. el 30% de quienes realmente lo jugaron
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Logros más raros
Rareza publicada por plataforma.
Steam
All belts, no knockdownWin all belts without getting knocked down once in the process.6.4%
CounterattacksPerform 100 counterattacks.11%
UntouchableWin a fight without getting hit.14%
Golden beltWin the Boxing Legends belt.14%
Maximum levelFully train your character.14%
PlayStation
All belts, no knockdownEarn all belts and don't get a single knockdown in process.16%
UntouchableWin a fight and don't get hit.20%
On the top of the worldWin the Boxing Legends.26%
Feel the powerFully train your character.27%
DemigodWin 50 fights.30%
¿Has jugado a Real Boxing™? Mira cuántos de estos tienes.
- Cuáles has conseguido y cuáles te faltan
- Tu desbloqueo más raro y su puesto en la clasificación
- Todo tu historial de este juego en una línea de tiempo
- Steam, PlayStation, Xbox y Battle.net en un solo lugar
Gratis. Tarda aproximadamente un minuto.
Acerca de Real Boxing™
Real Boxing™ brings you the most exhilarating, no holds barred boxing experience ever seen on Steam. Featuring ultra-realistic motion capture from real boxers, with amazing graphics built using the powerful Unreal Engine, you’ll be sure to feel every hook, jab, and uppercut.
Dónde comprar
Cómo se calcula la rareza
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Los porcentajes se muestran exactamente como los publica cada plataforma. Pyroblast no los recalcula ni mezcla poblaciones de jugadores. Datos actualizados el .