
Where the challenge is: execution — reflexes, timing and precision.
¿Qué tan difícil es Rubber Bandits?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quién termina realmente Rubber Bandits
- Steam9.6%de quienes lo tienen en Steam“Oceans One”aprox. el 15% de quienes realmente lo jugaron
- PlayStation20%de quienes lo tienen en PlayStation“Oceans One”aprox. el 27% de quienes realmente lo jugaron
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Logros más raros
Rareza publicada por plataforma.
Steam
Greed is GoodExit with 10 dollars 10 times. That's... A lot of money0.5%
MastermindWin 10 games of Heist1.3%
Super CopBust three robbers as a cop in the same level. Are you some kind of robocop?1.7%
Bye Bye BirdieHit all the sitting seagulls in the Docks: Riptide Raid level to suffer the wrath of the gulls1.9%
Getting SlickWin 5 games of Heist4.7%
Xbox
Super CopYou busted three robbers in the same level. Are you some kind of robocop?2.4%
Bye Bye BirdieYou hit all the sitting seagulls and suffered the wrath of the gulls2.4%
Greed is GoodYou exited with 10 dollars 10 times. That's.... A lot of money3.1%
MastermindYou won 10 games of Heist3.6%
Getting SlickYou won 5 games of Heist8.4%
¿Has jugado a Rubber Bandits? Mira cuántos de estos tienes.
- Cuáles has conseguido y cuáles te faltan
- Tu desbloqueo más raro y su puesto en la clasificación
- Todo tu historial de este juego en una línea de tiempo
- Steam, PlayStation, Xbox y Battle.net en un solo lugar
Gratis. Tarda aproximadamente un minuto.
Acerca de Rubber Bandits
Not every heist goes as planned in Rubber Bandits - a physics-based multiplayer brawler for 1-4 players.
Dónde comprar
Cómo se calcula la rareza
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Los porcentajes se muestran exactamente como los publica cada plataforma. Pyroblast no los recalcula ni mezcla poblaciones de jugadores. Datos actualizados el .