
What makes it hard: execution — reflexes, timing and precision.
¿Qué tan difícil es Sekiro: Shadows Die Twice?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quién termina realmente Sekiro: Shadows Die Twice
- Steam24%de quienes lo tienen en Steam“Immortal Severance”aprox. el 25% de quienes realmente lo jugaron
- PlayStation23%de quienes lo tienen en PlayStation“Immortal Severance”aprox. el 24% de quienes realmente lo jugaron
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Logros más raros
Rareza publicada por plataforma.
Steam
SekiroAll achievements have been unlocked.9.9%
Master of the ProstheticUpgraded all Prosthetic Tools to their limit13%
Height of Technique14%
Man Without Equal15%
Purification17%
PlayStation
SekiroAll trophies have been unlocked.11%
Height of TechniqueAcquired all skills11%
Master of the ProstheticUpgraded all Prosthetic Tools to their limit13%
Man Without EqualDefeated all bosses14%
PurificationAttained the "Purification" ending17%
¿Has jugado a Sekiro: Shadows Die Twice? Mira cuántos de estos tienes.
- Cuáles has conseguido y cuáles te faltan
- Tu desbloqueo más raro y su puesto en la clasificación
- Todo tu historial de este juego en una línea de tiempo
- Steam, PlayStation, Xbox y Battle.net en un solo lugar
Gratis. Tarda aproximadamente un minuto.
Acerca de Sekiro: Shadows Die Twice
Sekiro: Shadows Die Twice is an action-adventure game set in a reimagined late 1500s Sengoku-era Japan. Players control Wolf, a shinobi on a mission to rescue his kidnapped lord and seek revenge on his enemies. The game emphasizes precise sword combat, stealth, and mobility, replacing traditional RPG elements with a posture-based dueling system.
Dónde comprar
Cómo se calcula la rareza
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Los porcentajes se muestran exactamente como los publica cada plataforma. Pyroblast no los recalcula ni mezcla poblaciones de jugadores. Datos actualizados el .