Sly Cooper: Thieves in Time™

Sanzaru Games · Sony Computer Entertainment · 2013

PlayStation
Dificultad
3/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation50trofeos
¿Lo has jugado? Mira cuáles de estos has conseguido

¿Qué tan difícil es Sly Cooper: Thieves in Time™?

3/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Quién termina realmente Sly Cooper: Thieves in Time™

  • PlayStation26%de quienes lo tienen en PlayStation
    “Final Chapter?”aprox. el 36% de quienes realmente lo jugaron

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Logros más raros

Rareza publicada por plataforma.

PlayStation

  1. Mask and Stripes ForeverCollect every bronze, silver, and gold trophy.2.7%
  2. Navigate Like DrakeTake a look at every map in every episode.2.8%
  3. 8-Bit Bentley StyleBeat every hideout arcade's top high score.3.0%
  4. Mark Your TerritoryCollect all the hidden Sly masks.3.6%
  5. Crazed ClimberScale the dragon lair in under 90 seconds.3.7%
Ver los 50 logros de Sly Cooper: Thieves in Time™

¿Has jugado a Sly Cooper: Thieves in Time™? Mira cuántos de estos tienes.

  • Cuáles has conseguido y cuáles te faltan
  • Tu desbloqueo más raro y su puesto en la clasificación
  • Todo tu historial de este juego en una línea de tiempo
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Gratis. Tarda aproximadamente un minuto.

Acerca de Sly Cooper: Thieves in Time™

Sly Cooper: Thieves in Time is a stealth platformer developed by Sanzaru Games and published by Sony Computer Entertainment. Released in 2013 for PlayStation 3 and PlayStation Vita, it is the fourth main entry in the Sly Cooper series. The game follows Sly and his gang as they travel through different historical periods to restore the Thievius Raccoonus, which is being erased from existence. Players control Sly and various characters, each with unique abilities while completing stealth-based missions, platforming challenges, and puzzles. The game retains the series’ signature cel-shaded art style and humour while introducing new mechanics, including time-travelling settings and costumes with special abilities.

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Cómo se calcula la rareza

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

Los porcentajes se muestran exactamente como los publica cada plataforma. Pyroblast no los recalcula ni mezcla poblaciones de jugadores. Datos actualizados el .

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