
What makes it hard: execution — reflexes, timing and precision.
¿Qué tan difícil es SpeedRunners?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quién termina realmente SpeedRunners
- Steam16%de quienes lo tienen en Steam“Welcome to New Rush City”aprox. el 22% de quienes realmente lo jugaron
- PlayStation28%de quienes lo tienen en PlayStation“Welcome to New Rush City”aprox. el 35% de quienes realmente lo jugaron
- Xbox17%de quienes lo tienen en Xbox“Welcome to New Rush City”aprox. el 35% de quienes realmente lo jugaron
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Logros más raros
Rareza publicada por plataforma.
Steam
Getting Serious!Promote to the Bronze League.0.9%
ez git gud1.0%
100%Reach max XP.1.4%
The King of New Rush CityBeat all Chapters on Unfair difficulty.2.4%
Super Crate BloxBlock 10 Rockets with Crates.2.5%
Xbox
100%Reach max XP.0.4%
The King of New Rush CityBeat all Chapters on Unfair difficulty.0.6%
Sultan of SwingDon't touch the floor for 15 seconds.2.8%
Hook BlockBlock 10 golden hooks with crates.3.6%
Smooth Moves!Dodge the Golden Hook 10 times.8.4%
¿Has jugado a SpeedRunners? Mira cuántos de estos tienes.
- Cuáles has conseguido y cuáles te faltan
- Tu desbloqueo más raro y su puesto en la clasificación
- Todo tu historial de este juego en una línea de tiempo
- Steam, PlayStation, Xbox y Battle.net en un solo lugar
Gratis. Tarda aproximadamente un minuto.
Acerca de SpeedRunners
Cut-throat multiplayer running game that pits 4 players against each other, locally and/or online. Run, jump, swing around, and use devious weapons and pick-ups to knock opponents off-screen! One of the most competitive games you'll ever play.
Dónde comprar
Cómo se calcula la rareza
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Los porcentajes se muestran exactamente como los publica cada plataforma. Pyroblast no los recalcula ni mezcla poblaciones de jugadores. Datos actualizados el .