
What makes it hard: execution — reflexes, timing and precision.
¿Qué tan difícil es The Ascent?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quién termina realmente The Ascent
- PlayStation6.8%de quienes lo tienen en PlayStation“Win”aprox. el 9% de quienes realmente lo jugaron
- Xbox3.3%de quienes lo tienen en Xbox“Win”aprox. el 5% de quienes realmente lo jugaron
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Logros más raros
Rareza publicada por plataforma.
PlayStation
Completed All MissionsComplete all Cyber Heist Missions0.9%
VIP no moreKill a level 35 bounty0.9%
First Melee Special Move KillKill an enemy using melee's special move0.9%
UnshackledComplete Unshackled1.0%
Complete all Side MissionsComplete all Cyber Heist Side Missions1.0%
Xbox
First Melee Special Move KillYou killed an enemy using the melee special move0.2%
Completed All MissionsCompleted Cyber Heist0.2%
VIP no moreYou killed a high level bounty0.2%
UnshackledCompleted Unshackled0.2%
Complete all Side MissionsCompleted all Cyber Heist Side Missions0.2%
¿Has jugado a The Ascent? Mira cuántos de estos tienes.
- Cuáles has conseguido y cuáles te faltan
- Tu desbloqueo más raro y su puesto en la clasificación
- Todo tu historial de este juego en una línea de tiempo
- Steam, PlayStation, Xbox y Battle.net en un solo lugar
Gratis. Tarda aproximadamente un minuto.
Acerca de The Ascent
The Ascent is a solo and co-op Action-shooter RPG set in a cyberpunk world. The mega corporation that owns you and everyone, The Ascent Group, has just collapsed. Can you survive without it?
Dónde comprar
Cómo se calcula la rareza
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Los porcentajes se muestran exactamente como los publica cada plataforma. Pyroblast no los recalcula ni mezcla poblaciones de jugadores. Datos actualizados el .