
Where the challenge is: execution — reflexes, timing and precision.
¿Qué tan difícil es Thief of Thieves: Season One?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quién termina realmente Thief of Thieves: Season One
- Steam3.0%de quienes lo tienen en Steam“Not made for this”aprox. el 9% de quienes realmente lo jugaron
- Xbox2.8%de quienes lo tienen en Xbox“In Memoriam”aprox. el 8% de quienes realmente lo jugaron
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Logros más raros
Rareza publicada por plataforma.
Steam
Not made for thisGave some life saving advice.3.0%
Social AwarenessCaught a chronic case of foot-in-mouth disease.3.0%
Just Be YourselfTook the direct approach.3.2%
DelegateLet a teammate do their thing.3.4%
Party PooperRan into a complication.3.6%
¿Has jugado a Thief of Thieves: Season One? Mira cuántos de estos tienes.
- Cuáles has conseguido y cuáles te faltan
- Tu desbloqueo más raro y su puesto en la clasificación
- Todo tu historial de este juego en una línea de tiempo
- Steam, PlayStation, Xbox y Battle.net en un solo lugar
Gratis. Tarda aproximadamente un minuto.
Acerca de Thief of Thieves: Season One
In Thief of Thieves you play as a cat burglar using stealth, social engineering and team members to pull off some high profile heists across the world. Based on the comic book series by Robert Kirkman, it’s time for Celia to make the leap from apprentice to master.
Consigue este juego
Cómo se calcula la rareza
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Los porcentajes se muestran exactamente como los publica cada plataforma. Pyroblast no los recalcula ni mezcla poblaciones de jugadores. Datos actualizados el .