
What makes it hard: systems — knowing how it works.
¿Qué tan difícil es XCOM: Enemy Unknown?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Quién termina realmente XCOM: Enemy Unknown
- Steam32%de quienes lo tienen en Steam“Humanity's Savior”aprox. el 36% de quienes realmente lo jugaron
- PlayStation13%de quienes lo tienen en PlayStation“Humanity's Savior”aprox. el 17% de quienes realmente lo jugaron
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Logros más raros
Rareza publicada por plataforma.
Steam
A Continental FellowWin the game from each of the 5 starting locations.1.0%
An Army Of FourBeat the game without buying a Squad Size upgrade (Classic+ difficulty)1.2%
Our Finest HourBeat the game on Impossible difficulty.1.7%
Lone WolfClear a UFO crash site with one soldier on Classic or Impossible difficulty.2.0%
No Looking BackBeat the game in Ironman mode on Classic or Impossible Difficulty.2.2%
PlayStation
You WinGain all trophies.0.6%
A Continental FellowWin the game from each of the 5 starting locations.0.6%
Our Finest HourBeat the game on Impossible difficulty.0.7%
No Looking BackBeat the game in Ironman mode on Classic or Impossible difficulty.0.8%
Poison ControlCure poison on five soldiers in a single mission. Single player only.0.9%
¿Has jugado a XCOM: Enemy Unknown? Mira cuántos de estos tienes.
- Cuáles has conseguido y cuáles te faltan
- Tu desbloqueo más raro y su puesto en la clasificación
- Todo tu historial de este juego en una línea de tiempo
- Steam, PlayStation, Xbox y Battle.net en un solo lugar
Gratis. Tarda aproximadamente un minuto.
Acerca de XCOM: Enemy Unknown
The XCOM: Enemy Unknown - Slingshot Pack is Now Available!
Dónde comprar
Cómo se calcula la rareza
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Los porcentajes se muestran exactamente como los publica cada plataforma. Pyroblast no los recalcula ni mezcla poblaciones de jugadores. Datos actualizados el .