A Plague Tale: Requiem

Asobo Studio · Focus Entertainment · 2022

Xbox
Difficulté
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

Xbox35succès
Tu y as joué ? Découvre lesquels tu as obtenus

À quel point A Plague Tale: Requiem est-il difficile ?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Qui termine vraiment A Plague Tale: Requiem ?

  • PlayStation27%de tous ceux qui le possèdent sur PlayStation
    “King Hugo”environ 40 % de ceux qui y ont vraiment joué
  • Xbox17%de tous ceux qui le possèdent sur Xbox
    “King Hugo”environ 32 % de ceux qui y ont vraiment joué

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Succès les plus rares

Rareté publiée par plateforme.

Xbox

  1. ExplorerOpen all the secret chests0.8%
  2. MalignantFully improve the Opportunism skills0.9%
  3. Immortal memoriesRecall all souvenirs1.1%
  4. OrnithologistFind all feathers1.5%
  5. Old protectorInteract with all the old protector’s items in the sanctuary1.7%
Voir les 35 succès de A Plague Tale: Requiem

Tu as joué à A Plague Tale: Requiem ? Découvre combien tu en as.

  • Ceux que tu as obtenus — et ceux qui te manquent
  • Ton déblocage le plus rare et son rang
  • Tout ton historique sur ce jeu, sur une seule chronologie
  • Steam, PlayStation, Xbox et Battle.net au même endroit
Connecter Steam, PlayStation ou Xbox

Gratuit. Ça prend environ une minute.

À propos de A Plague Tale: Requiem

A Plague Tale: Requiem is an action-adventure game similar to its predecessor. The player assumes control of Amicia and must face against both soldiers from the French Inquisition and hordes of rats that are spreading the black plague. The gameplay is largely similar to the first game, though the combat system is significantly expanded. The game features a progression system in which the player will be awarded additional skills and abilities. Stealth players will unlock skills that allow them to sneak around more efficiently, while those who prefer a more lethal approach will unlock additional combat skills. Locations are also larger, giving players additional options to progress.

Où acheter

Comment la rareté est calculée

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Xbox — Microsoft's published rarity percentage across Xbox players.

Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .

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