What makes it hard: systems — knowing how it works.
À quel point Ancestors: The Humankind Odyssey est-il difficile ?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Qui termine vraiment Ancestors: The Humankind Odyssey ?
- Steam2.5%de tous ceux qui le possèdent sur Steam“Heritage”environ 3 % de ceux qui y ont vraiment joué
- PlayStation3.5%de tous ceux qui le possèdent sur PlayStation“The Taung Child”environ 4 % de ceux qui y ont vraiment joué
- Xbox1.7%de tous ceux qui le possèdent sur Xbox“The Taung Child”environ 3 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
Xbox
Apex!You are the Apex Predator now! You have killed all possible predators.1.1%
All You Can EatYou have developed your lineage so you can now assimilate nutrients from all kinds of food.1.2%
HeritageYour lineage has evolved to become the most advanced species in Ancestors: The Humankind Odyssey.1.3%
The Taung ChildYour lineage has reached Australopithecus Africanus' era.1.7%
LucyYour lineage has reached Australopithecus Afarensis' era.2.9%
Tu as joué à Ancestors: The Humankind Odyssey ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Ancestors: The Humankind Odyssey
Ancestors: The Humankind Odyssey is a single-player survival game played from a third-person view and set in an open world. Players control a member of a hominid clan and manage its needs by eating, drinking, and sleeping while facing predators and other dangers in the wild. Exploring new places and being hunted can trigger a state of fear, which is offset by rewarding actions such as crafting tools and making discoveries. As the clan learns and grows, players unlock new skills through a neural development system and can switch between clan members, passing acquired abilities to future generations. The game has no structured narrative campaign and instead lets players shape their own experience.
Où acheter
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .