
Where the challenge is: execution — reflexes, timing and precision.
À quel point Army of Ruin est-il difficile ?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Qui termine vraiment Army of Ruin ?
- PlayStation31%de tous ceux qui le possèdent sur PlayStation“Fiendish Tear”environ 35 % de ceux qui y ont vraiment joué
- Xbox23%de tous ceux qui le possèdent sur Xbox“Fiendish Tear”environ 28 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
Steam
Pearl of PainGlacier III - Complete the Stage with no Capacity Upgrades5.6%
Burning BatonUpgrade Command Baton to Level 56.0%
ScarecrowForest III - Complete the Stage without taking any damage6.2%
Command BatonShrine III - Complete the Stage with 28:00 minutes or more on the clock6.2%
Octarine PaletteGraveyard III - Complete the Stage spending 20,000 or less in Upgrades6.4%
Tu as joué à Army of Ruin ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Army of Ruin
Wreak havoc on countless foes with mighty weapons and deadly spells! Enhance your skills and face even greater dangers! Army of Ruin is an auto-shooter where you become the Bullet Hell.
Où acheter
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .