Where the challenge is: execution — reflexes, timing and precision.
À quel point Carmageddon: Max Damage est-il difficile ?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Qui termine vraiment Carmageddon: Max Damage ?
- Steam18%de tous ceux qui le possèdent sur Steam“Unholy Trinity”environ 22 % de ceux qui y ont vraiment joué
- PlayStation2.3%de tous ceux qui le possèdent sur PlayStation“50 Shades of Red”environ 3 % de ceux qui y ont vraiment joué
- Xbox0.8%de tous ceux qui le possèdent sur Xbox“Max Damage!”environ 1 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
PlayStation
Grabbin’ De CupsComplete Your Trophy Collection!0.3%
MP MegaPeep ManglerComplete the MP MegaPeep Mission0.3%
Bush MasterCollect 55 Smelly Bushes0.4%
MultiSlay ChampComplete the MultiSlayer Mission0.4%
Here In My CarsComplete the Hotwiring Hotstuff Mission0.6%
Tu as joué à Carmageddon: Max Damage ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Carmageddon: Max Damage
In Carmageddon, the player races a vehicle against a number of other computer controlled competitors in various settings, including city, mine and industrial areas. The player has a certain amount of time to complete each race, but more time may be gained by collecting bonuses, damaging the competitors' cars or by running over pedestrians. Races are completed by either completing the course as one would a normal racing game, "wasting" (wrecking) all other race cars, or killing all pedestrians on the level. The game was notable for its realistic and ground-breaking physics and for its in-game movie making features. It was also one of the earliest examples of sandbox 3D driving games, and may have influenced other later games including Driver and the Grand Theft Auto series.
Obtenir ce jeu
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .