
What makes it hard: execution — reflexes, timing and precision.
À quel point Cook, Serve, Delicious! est-il difficile ?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Qui termine vraiment Cook, Serve, Delicious! ?
- Steam5.1%de tous ceux qui le possèdent sur Steam“Platinum Star Restaurant”environ 13 % de ceux qui y ont vraiment joué
- PlayStation3.4%de tous ceux qui le possèdent sur PlayStation“World Class Chef”environ 9 % de ceux qui y ont vraiment joué
- Xbox10%de tous ceux qui le possèdent sur Xbox“Five Star Restaurant”environ 33 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
Steam
15k Customers ServedServed over 15,000 customers1.8%
Exotic Foods PinServed over 1,500 dishes of Japanese, Chinese and Asian Cuisine1.9%
Impossible Perfect Day(Extreme Difficulty) Achieve a Perfect Day with six items on your active menu2.1%
Breakfast Foods PinServed over 1,500 dishes of delicious Breakfast foods2.2%
When It's Ready(Extreme Difficulty) Receive and read a peculiar email2.4%
Tu as joué à Cook, Serve, Delicious! ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Cook, Serve, Delicious!
Hungry? Take your restaurant from a one star abomination to a five star wonder in Cook, Serve, Delicious! Plan your menu, upgrade your equipment, and master challenges with easy-to-learn, hard-to-master gameplay!
Où acheter
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .