
What makes it hard: systems — knowing how it works.
À quel point Frostpunk est-il difficile ?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Le terminer
Frostpunk a une fin, mais rien dans sa liste de succès ne l’indique assez clairement pour être fiable — aucun taux de complétion à afficher.
Succès les plus rares
Rareté publiée par plateforme.
Xbox
Endless Slave DriverMade all other settlements distrustful towards you in Endless Mode0.1%
On the Edge SurvivorFinished On The Edge scenario in Survivor Mode0.1%
The Last Autumn SurvivorBuilt the Generator in The Last Autumn scenario in Survivor Mode0.1%
Not great, not terribleBuilt the Generator in The Last Autumn, employing people neither in Safe nor Deadly workplaces0.1%
All Along the WatchtowerBuilt the Generator in The Last Autumn scenario with only convicts and engineers left at the end0.1%
Tu as joué à Frostpunk ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Frostpunk
Frostpunk is the first society survival game. As the ruler of the last city on Earth, it is your duty to manage both its citizens and infrastructure. What decisions will you make to ensure your society's survival? What will you do when pushed to breaking point? Who will you become in the process?
Où acheter
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .