Where the challenge is: execution — reflexes, timing and precision.
À quel point LittleBigPlanet™2 est-il difficile ?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Qui termine vraiment LittleBigPlanet™2 ?
- PlayStation25%de tous ceux qui le possèdent sur PlayStation“Complete Story Mode”environ 28 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
PlayStation
Avid CollectorCollect 100% of LittleBigPlanet™2: Move Pack prize bubbles0.1%
Final FrontierAce all the Cross-Controller Levels0.1%
Bounty HunterGrab all the Prize Bubbles in Story Mode0.1%
Unidentified Feathered ObjectHatch and catch 10 Golden Chickens in Poultry Panic0.1%
Jeffries TubesPlay 5 Community Cross-Controller Levels0.1%
Tu as joué à LittleBigPlanet™2 ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de LittleBigPlanet™2
LittleBigPlanet 2 is a puzzle platformer video game centered around user-generated content, first announced on May 8th, 2010 in the June 2010 issue of gaming magazine Game Informer. The game was developed by Media Molecule and published by Sony Computer Entertainment Europe for the PlayStation 3 console, and is the last major Little Big Planet game in the series to be produced by Media Molecule, as the sequel, Little Big Planet 3 would be produced by Sumo Digital, Tarsier Studios, and The Station. Unlike the original LittleBigPlanet which was marketed as a "Platform game", LittleBigPlanet 2 was marketed as a "Platform for Games". The game is 100% backwards compatible with all user-created content (including personal profiles) from the first game. It is a direct sequel to LittleBigPlanet, and the third game in the series. The disc also features Sackboy's Prehistoric Moves, a ModNation Racers demo, as well as a PlayStation Network tutorial video.
Obtenir ce jeu
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .