
What makes it hard: systems — knowing how it works.
À quel point METAL GEAR SOLID PEACE WALKER est-il difficile ?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Qui termine vraiment METAL GEAR SOLID PEACE WALKER ?
- PlayStation17%de tous ceux qui le possèdent sur PlayStation“Outer Heaven”environ 24 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
PlayStation
Vic BossObtained every trophy.1.5%
Big BossCleared all MAIN OPS and EXTRA OPS missions at Rank S.1.9%
EXTRA OPS All Rank SCleared all EXTRA OPS missions at Rank S.2.0%
Costume CollectorObtained every costume.2.0%
EXTRA OPS All Rank ACleared all EXTRA OPS missions at Rank A or higher.2.0%
Tu as joué à METAL GEAR SOLID PEACE WALKER ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de METAL GEAR SOLID PEACE WALKER
Metal Gear Solid: Peace Walker is an action-adventure stealth video game and is the third action-based Metal Gear title made specifically for the PSP. The gameplay consists of two primary modes: Mission and Mother Base. Mission are the actual action sequences of the game where the player must infiltrate an enemy territory or fight a boss, whereas Mother Base is an army management. Some changes have been made to the standard Metal Gear formula: the player is now unable to move or shoot while laying down and while pinned to a wall, making Peace Walker the first game since Metal Gear to lack any crawling ability.
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Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .