What makes it hard: execution — reflexes, timing and precision.
À quel point NINJA GAIDEN Σ est-il difficile ?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Qui termine vraiment NINJA GAIDEN Σ ?
- PlayStation23%de tous ceux qui le possèdent sur PlayStation“First Clear”environ 31 % de ceux qui y ont vraiment joué
- Xbox4.1%de tous ceux qui le possèdent sur Xbox“First Clear”environ 13 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
Xbox
True Ultimate NinjaObtained all achievements.0.1%
The Long Journey to Master NinjaGet Master Ninja on all chapters on Hard.0.1%
The Really Long Journey to Master NinjaGet Master Ninja on all chapters on Very Hard.0.1%
Thanks for playing! -from Team NINJAGet Master on all chapters on Master Ninja.0.1%
Coin MasterGet platinum coins in all Ninja Trials.0.1%
Tu as joué à NINJA GAIDEN Σ ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de NINJA GAIDEN Σ
Ninja Gaiden Sigma, stylized as Ninja Gaiden Σ, is an action-adventure game developed by Team Ninja for the PlayStation 3. It is an enhanced port of Ninja Gaiden, originally released on Xbox in 2004, and is the second expansion to the game after Ninja Gaiden Black. The game was released in the summer of 2007 to very positive reviews. In 2012, a port for the PlayStation Vita, titled Ninja Gaiden Sigma Plus was released on the same day the console launched in Europe and North America.
Où acheter
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .