ReCore

Armature Studio · Microsoft Studios · 2016

Xbox
Difficulté
5/10Moderate

What makes it hard: execution — reflexes, timing and precision.

Xbox73succès
Tu y as joué ? Découvre lesquels tu as obtenus

À quel point ReCore est-il difficile ?

5/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Qui termine vraiment ReCore ?

  • Xbox2.7%de tous ceux qui le possèdent sur Xbox
    “Journey's End”environ 4 % de ceux qui y ont vraiment joué

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Succès les plus rares

Rareté publiée par plateforme.

Xbox

  1. Chrome-tasticKilled 3 enemy corebots in less than 1 second with the Chrome Shot0.1%
  2. Demon LordCleared all objectives in ‘Devil’s Dance’ dungeon0.2%
  3. Split FocusKilled 3 enemy corebots in less than 1 second with the Split Shot0.2%
  4. Course RecordCleared all objectives in ‘Stockpile Surge’ dungeon0.2%
  5. I Kan LobbKilled an enemy corebot with a Lobb Shot that spent 3 seconds in flight0.2%
Voir les 73 succès de ReCore

Tu as joué à ReCore ? Découvre combien tu en as.

  • Ceux que tu as obtenus — et ceux qui te manquent
  • Ton déblocage le plus rare et son rang
  • Tout ton historique sur ce jeu, sur une seule chronologie
  • Steam, PlayStation, Xbox et Battle.net au même endroit
Connecter Steam, PlayStation ou Xbox

Gratuit. Ça prend environ une minute.

À propos de ReCore

Presenting ReCore a game from the legendary creator Keiji Inafune and the makers of Metroid Prime. As one of the last remaining humans, forge friendships with courageous robot companions and lead them on an epic adventure through a mysterious, dynamic world.

Obtenir ce jeu

Comment la rareté est calculée

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Xbox — Microsoft's published rarity percentage across Xbox players.

Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .

Plus de jeux