
Where the challenge is: execution — reflexes, timing and precision.
À quel point Spec Ops: The Line est-il difficile ?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Qui termine vraiment Spec Ops: The Line ?
- Steam21%de tous ceux qui le possèdent sur Steam“A Farewell To Arms”environ 26 % de ceux qui y ont vraiment joué
- PlayStation24%de tous ceux qui le possèdent sur PlayStation“The Road Back”environ 30 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
Steam
MFWICComplete game on "FUBAR" difficulty.3.6%
All You Can BeComplete any chapter with 60%+ accuracy without dying or reloading a checkpoint.4.8%
Intel OperativeRecover all Intel Items.4.9%
Deer HunterKill an oryx. (campaign only)10%
The Devil's DiscipleComplete game on "Suicide Mission" difficulty.10%
PlayStation
Legion of MeritUnlock all Trophies.2.6%
MFWICComplete game on "FUBAR" difficulty.2.7%
All You Can BeComplete any chapter with 60%+ accuracy without dying or reloading a checkpoint.4.3%
Intel OperativeRecover all Intel Items.4.7%
The Devil's DiscipleComplete game on "Suicide Mission" difficulty.6.1%
Tu as joué à Spec Ops: The Line ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Spec Ops: The Line
A Third-Person modern military Shooter designed to challenge players' morality by putting them in the middle of unspeakable situations.
Où acheter
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .