
Supermarket Simulator
Rien à terminer — celui-ci se joue, il ne se finit pas.
Un succès, trois plateformes, trois raretés différentes
That's a Big Change
Chaque plateforme mesure sa propre population de joueurs.Pourquoi c’est important
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison. Les pourcentages sont affichés exactement comme chaque plateforme les publie — Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs.
À quel point Supermarket Simulator est-il difficile ?
Pas de note — rien à terminer
There's nothing to beat here — no last boss, no credits. Ranked shooters, sandboxes, live-service games and endless runners don't get a difficulty score, because "how hard is it to finish" isn't a question you can ask about them. That's not the same as easy.
Succès les plus rares
Rareté publiée par plateforme.
Steam
They Know How To CountHire 4 Cashiers2.9%
CEO of OrganizationPlace 3 Category Sign3.2%
That's a Big ChangeChange Door Position3.3%
The greatest!Purchased all expandings.4.6%
Looking GoodChange Front Style of The Door7.6%
Xbox
Biggest in TownPurchased All Sections0.4%
That's a Big ChangeChanged Door Position2.3%
CEO of OrganizationPlaced 3 Category Sign3.9%
Don't Get TiredHired 4 Restockers6.0%
Looking GoodChanged Front Style of The Door6.0%
Tu as joué à Supermarket Simulator ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Supermarket Simulator
Run your own supermarket! Stock shelves, set your prices, take payments, hire staff, expand your store, handle shoplifters, and design your layout. Purchase goods from online or local markets around town, and personally deliver online orders to your customers.
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .