Where the challenge is: execution — reflexes, timing and precision.
À quel point SWORD ART ONLINE: FATAL BULLET est-il difficile ?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Qui termine vraiment SWORD ART ONLINE: FATAL BULLET ?
- Steam7.4%de tous ceux qui le possèdent sur Steam“A True Hero”environ 10 % de ceux qui y ont vraiment joué
- PlayStation9.6%de tous ceux qui le possèdent sur PlayStation“A True Hero”environ 12 % de ceux qui y ont vraiment joué
- Xbox2.1%de tous ceux qui le possèdent sur Xbox“A True Hero”environ 5 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
PlayStation
Trophy HunterAcquire all trophies.0.9%
Dress the PartCraft a Chic Dress F.1.0%
Accessory AddictCollect all Emblem Earrings and create a School Uniform F.1.1%
Snowscape SubjugatorDefeat Cocytus Nifta on Extreme difficulty.1.5%
Hot as HellfireDefeat Snowstorm Ereshkigal on Extreme difficulty.1.6%
Xbox
Award HunterAcquire all achievements.0.1%
Accessory AddictCollect all Emblem Earrings and create a School Uniform F.0.2%
Dress the PartCraft a Chic Dress F.0.3%
The Ultimate WarriorReach the maximum level for all weapon categories.0.3%
CollectorAcquire 100 skills and/or gadgets.0.3%
Tu as joué à SWORD ART ONLINE: FATAL BULLET ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de SWORD ART ONLINE: FATAL BULLET
Sword Art Online: Fatal Bullet is a Third Person Shooter Role-Playing Game (TPSRPG), scheduled to be released on February 8, 2018 on the PlayStation 4, XBox One, as well as Personal Computers (PCs) via Steam. The game is being developed by Dimps, based on Unreal Engine 4, and will be set in Gun Gale Online. It will be the first Sword Art Online TPSRPG and the first Sword Art Online game on the XBox One platform.
Où acheter
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .