Sword Of The Sea

Giant Squid · 2025

PlayStation
Difficulté
2/10Gentle

Where the challenge is: execution — reflexes, timing and precision.

PlayStation48trophées
Tu y as joué ? Découvre lesquels tu as obtenus

À quel point Sword Of The Sea est-il difficile ?

2/10Gentle

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Qui termine vraiment Sword Of The Sea ?

  • PlayStation24%de tous ceux qui le possèdent sur PlayStation
    “Sword of the Sea”environ 45 % de ceux qui y ont vraiment joué

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Succès les plus rares

Rareté publiée par plateforme.

PlayStation

  1. Pro SurferCollect all Trophies.2.0%
  2. UntouchableDefeat Tornamun without taking a single hit.2.1%
  3. Water WhispererFind all secret shells.2.3%
  4. Wisdom of the AncientsRead all the stele messages.2.5%
  5. Sacred River Shell CollectorFind all the secret shells in the Sacred River.2.5%
Voir les 48 succès de Sword Of The Sea

Tu as joué à Sword Of The Sea ? Découvre combien tu en as.

  • Ceux que tu as obtenus — et ceux qui te manquent
  • Ton déblocage le plus rare et son rang
  • Tout ton historique sur ce jeu, sur une seule chronologie
  • Steam, PlayStation, Xbox et Battle.net au même endroit
Connecter Steam, PlayStation ou Xbox

Gratuit. Ça prend environ une minute.

À propos de Sword Of The Sea

Sword of the Sea is an action-adventure game developed by Giant Squid, the studio behind Abzû and The Pathless. Set in a vast desert landscape, players control a character known as the Wraith, exploring ruins and uncovering a lost world. Movement is centered on the "Hoversword," a tool that combines surfing, skateboarding, and snowboarding mechanics. The game emphasizes fluid traversal, atmospheric exploration, and light puzzle-solving.

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Comment la rareté est calculée

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .

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