
What makes it hard: systems — knowing how it works.
À quel point Symphony of War: The Nephilim Saga est-il difficile ?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Qui termine vraiment Symphony of War: The Nephilim Saga ?
- Steam22%de tous ceux qui le possèdent sur Steam“Peace in our time”environ 34 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
Steam
LegendaryComplete the main story on Warlord difficulty.5.4%
...How?Defeat all enemies in Chapter 12.7.5%
Gran ArmeeArmy size reaches 150 Units.15%
ReconciliationSurrender all the Imperial Squads in Chapter 27.16%
CaretakerRescue all 4 children in Chapter 15.22%
Tu as joué à Symphony of War: The Nephilim Saga ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Symphony of War: The Nephilim Saga
Enter Tahnra, a land savaged by war. You, a fresh academy graduate with humble beginnings, will grow to lead a grand army against a corrupt adversary. Gather heroes, form bonds, and lead your force in turn-based battles. Make use of tactics, terrain, morale and more to bring peace to the land!
Obtenir ce jeu
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .