
Where the challenge is: execution — reflexes, timing and precision.
À quel point Thief of Thieves: Season One est-il difficile ?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Qui termine vraiment Thief of Thieves: Season One ?
- Steam3.0%de tous ceux qui le possèdent sur Steam“Not made for this”environ 9 % de ceux qui y ont vraiment joué
- Xbox2.8%de tous ceux qui le possèdent sur Xbox“In Memoriam”environ 8 % de ceux qui y ont vraiment joué
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Succès les plus rares
Rareté publiée par plateforme.
Steam
Not made for thisGave some life saving advice.3.0%
Social AwarenessCaught a chronic case of foot-in-mouth disease.3.0%
Just Be YourselfTook the direct approach.3.2%
DelegateLet a teammate do their thing.3.4%
Party PooperRan into a complication.3.6%
Tu as joué à Thief of Thieves: Season One ? Découvre combien tu en as.
- Ceux que tu as obtenus — et ceux qui te manquent
- Ton déblocage le plus rare et son rang
- Tout ton historique sur ce jeu, sur une seule chronologie
- Steam, PlayStation, Xbox et Battle.net au même endroit
Gratuit. Ça prend environ une minute.
À propos de Thief of Thieves: Season One
In Thief of Thieves you play as a cat burglar using stealth, social engineering and team members to pull off some high profile heists across the world. Based on the comic book series by Robert Kirkman, it’s time for Celia to make the leap from apprentice to master.
Obtenir ce jeu
Comment la rareté est calculée
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Les pourcentages sont affichés exactement comme chaque plateforme les publie. Pyroblast ne les recalcule pas et ne mélange pas les populations de joueurs. Données mises à jour le .