What makes it hard: execution — reflexes, timing and precision.
How hard is DiRT 4?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes DiRT 4
- Steam2.1%of everyone who owns it on Steam“Completed it mate”about 2% of the ones who actually played it
- Xbox0.3%of everyone who owns it on Xbox“Completed it mate”about 0% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
SweatyComplete 25 Events in Pro Tour1.2%
Up and upGet promoted to a new Tier in Pro Tour1.3%
Kenneth? What's the frequency?Destroy 100 blocks in 60 seconds in Joyride1.5%
Always BelieveAchieve 10 Gold medals in Joyride1.6%
Flavour of the WeekComplete back to back Weekly Community Events1.8%
Xbox
SweatyCompleted 25 Events in Pro Tour0.1%
Up and upGot promoted to a new Tier in Pro Tour0.1%
Always BelieveAchieved 10 Gold medals in Joyride0.2%
Kenneth? What's the frequency?Destroyed 100 blocks in 60 seconds in Joyride0.2%
Flavor of the WeekCompleted back to back Weekly Community Events0.2%
Played DiRT 4? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About DiRT 4
Dirt 4 is all about embracing danger. It’s about the thrill, exhilaration and adrenaline that is absolutely vital to off-road racing. It’s about loving the feeling of pushing flat out next to a sheer cliff drop, going for the gap that’s too small and seeing how much air you can get. Be Fearless.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .