Disney Classic Games: Aladdin and The Lion King

Digital Eclipse · Nighthawk Interactive · 2019

PlayStation
Difficulty
7/10Hard

What makes it hard: execution — reflexes, timing and precision.

PlayStation16trophies
Played it? See which of these you've earned

How hard is Disney Classic Games: Aladdin and The Lion King?

7/10Hard

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Finishing it

Disney Classic Games: Aladdin and The Lion King has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.

Rarest achievements

Published rarity by platform.

PlayStation

  1. King of EverythingUnlock every trophy in Disney Classic Games: Aladdin and The Lion King.3.1%
  2. The Circle of LifeBeat The Lion King on Difficult difficulty.3.4%
  3. A Diamond in the RoughBeat the original version of Aladdin on Difficult difficulty.3.6%
  4. Short and SweetBeat the Aladdin Trade Show demo.3.8%
  5. Practice Makes PerfectBeat the original version of Aladdin on Practice difficulty.3.9%
See all 16 Disney Classic Games: Aladdin and The Lion King achievements

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About Disney Classic Games: Aladdin and The Lion King

Two of the most beloved Disney games of all time make their long-awaited return to modern consoles in Disney Classic Games: Aladdin and The Lion King! The bundle contains different versions of these two classics: Aladdin is playable in the Mega Drive / Genesis Version (US & Japan) and Game Boy (including a colorised variant). Lion King is playable as Super Nintendo, Mega Drive / Genesis Version (US & Japan) and Game Boy (including a colorised variant).

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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