Hades II

Supergiant Games · 2025

Steam
Difficulty
7/10Hard

What makes it hard: execution — reflexes, timing and precision.

Steam50achievements
Played it? See which of these you've earned

How hard is Hades II?

7/10Hard

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Hades II

  • Steam26%of everyone who owns it on Steam
    Death to Chronosabout 40% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. Goddess of NightmaresEarn all other Achievements3.9%
  2. Chaos in HellClear the 'Great Chaos Below' Trial4.6%
  3. Improbable OutcomesFulfill the Prophecy 'Improbable Outcomes'5.2%
  4. Bearing Dark GiftsFulfill the Prophecy 'Bearing Dark Gifts'5.7%
  5. Silk and SpitefulnessFulfill the Prophecy 'Silk and Spitefulness'6.6%
See all 50 Hades II achievements

Played Hades II? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About Hades II

Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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