Invisible, Inc.

Klei Entertainment · 2015

PlayStation
Difficulty
7/10Hard

What makes it hard: systems — knowing how it works.

PlayStation23trophies
Played it? See which of these you've earned

How hard is Invisible, Inc.?

7/10Hard

What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Who actually finishes Invisible, Inc.

  • Steam19%of everyone who owns it on Steam
    “Training Wheels”about 37% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Corporate LadderSurvive 10 days in Endless mode.0.1%
  2. All Trophies CollectedAll Trophies Collected0.1%
  3. Never Look BackBeat the game with rewinds set to 0 on Expert difficulty.0.1%
  4. Acceptable HostBeat the game on Expert Plus difficulty.0.1%
  5. "surprised" FaceBeat the Contingency Plan extended Campaign on Expert Plus difficulty0.1%
See all 23 Invisible, Inc. achievements

Played Invisible, Inc.? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
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About Invisible, Inc.

"Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life."

Get this game

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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