
Where the challenge is: execution — reflexes, timing and precision.
How hard is LEGO® The Hobbit™?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes LEGO® The Hobbit™
- PlayStation31%of everyone who owns it on PlayStation“Journey's End”about 39% of the ones who actually played it
- Xbox26%of everyone who owns it on Xbox“Think furnace, with wings”about 40% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
Team BuildingUse every Dwarf from Thorin's Company in a Buddy-Up attack5.0%
The Unassessably WealthyCollect 10,000,000,000 studs. (Single Player Only)5.4%
Bro's before GoldUse 50 Buddy-Up attacks5.7%
Conjurer of Cheap TricksUse Gandalf's startle ability to dazzle 50 enemies5.9%
Lord of the PranceEquip yourself with Dazzle Wig, Mithril Rhythm Stick and Mithril Dance Boots.6.2%
Played LEGO® The Hobbit™? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About LEGO® The Hobbit™
Reclaim the Lost Kingdom brick by brick! Join Bilbo Baggins, Gandalf, Thorin and his company of Dwarves in an epic adventure across Middle-earth to recapture the Lonely Mountain in the most expansive LEGO game to date.
Where to buy
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .