
What makes it hard: systems — knowing how it works.
How hard is Orcs Must Die! 3?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Who actually finishes Orcs Must Die! 3
- Steam42%of everyone who owns it on Steam“War Mage”about 44% of the ones who actually played it
- Xbox11%of everyone who owns it on Xbox“War Mage”about 16% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
The Eyes Have It5 Skull one "Cold as Eyes" scenario on Endless2.0%
Willing to Sacrifice5 Skull all "Cold as Eyes" scenarios on Rift Lord2.1%
Heads and Tails5 Skull one "Tipping the Scales" scenario on Endless2.1%
Thumb on the Scale5 Skull all "Tipping the Scales" scenarios on Rift Lord2.2%
Top FloorEarn 5 skulls on every scenario of the Drastic Steps campagin on Rift Lord difficulty.2.6%
Xbox
Thumb on the Scale5 Skull all "Tipping the Scales" scenarios on Rift Lord0.3%
Willing to Sacrifice5 Skull all "Cold as Eyes" scenarios on Rift Lord0.3%
The Eyes Have It5 Skull one "Cold as Eyes" scenario on Endless0.4%
Heads and Tails5 Skull one "Tipping the Scales" scenario on Endless0.4%
Top Floor5 skulls on every scenario from Drastic Steps on Rift Lord0.4%
Played Orcs Must Die! 3? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Orcs Must Die! 3
Slice, burn, toss, zap, grind and gib massive hordes of repugnant orcs in this long-awaited successor to the award-winning Orcs Must Die! series.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .