
What makes it hard: systems — knowing how it works.
How hard is The Incredible Adventures of Van Helsing: Final Cut?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Who actually finishes The Incredible Adventures of Van Helsing: Final Cut
- Steam7.8%of everyone who owns it on Steam“Lone Wolf”about 11% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
Incredible AdventuresComplete all Achievements.1.1%
Eternal GloryReach Glory level 100.1.3%
I'm so Hardcore!Finish the game with a Hardcore character.1.3%
Circle UnbrokenComplete the "Forgotten Knowledge", "Steam Lord" and "Just a Good ole' hunter" achievements.1.4%
Requiem for a dreamDie with a level 60 or higher hardcore character.1.5%
Played The Incredible Adventures of Van Helsing: Final Cut? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About The Incredible Adventures of Van Helsing: Final Cut
Embark on an adventure in a gothic-noir world, where mad science threatens the peace between monsters and mortals. The Incredible Adventures of Van Helsing: Final Cut is definitive edition of the trilogy with six playable classes and a new endgame mode with a huge variety of open missions!
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .