Torment: Tides of Numenera

inXile Entertainment · 2017

Steam
Difficulty
4/10Light

Where the challenge is: systems — knowing how it works.

Steam52achievements
Played it? See which of these you've earned

How hard is Torment: Tides of Numenera?

4/10Light

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Who actually finishes Torment: Tides of Numenera

  • Steam15%of everyone who owns it on Steam
    Legacyabout 20% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. DespisedThe entire party dislikes the Last Castoff.0.3%
  2. Memovira0.4%
  3. Keep Your Friends Close0.6%
  4. Hall of Memories0.6%
  5. A God in Human Skin0.7%
See all 52 Torment: Tides of Numenera achievements

Played Torment: Tides of Numenera? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
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About Torment: Tides of Numenera

Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed role-playing games of all time. Immerse yourself in a single-player, isometric, story-driven RPG set in Monte Cook’s Numenera universe. What does one life matter? Find your answer.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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