
What makes it hard: systems — knowing how it works.
How hard is Total War: ATTILA?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Who actually finishes Total War: ATTILA
- Steam5.5%of everyone who owns it on Steam“The Gothic War”about 6% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
The More Things ChangeChange your state religion and convert 50% of your empire's population to it.0.5%
TributeAs the Huns, obtain a state gift of 2,000 from the Romans.0.5%
Upping the AntesComplete the Grand Campaign as the Anteans.0.5%
It's a start…Sink 10 enemy ships during naval battles.0.5%
Watery GravesSink 100 enemy ships during naval battles.0.5%
Played Total War: ATTILA? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Total War: ATTILA
Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome… The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics,...
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .