Wolfenstein: The New Order

MachineGames · Bethesda Softworks · 2014

PlayStationXbox
Difficulty
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation51trophies
Xbox50achievements
Played it? See which of these you've earned

How hard is Wolfenstein: The New Order?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Wolfenstein: The New Order

  • PlayStation32%of everyone who owns it on PlayStation
    Liberationabout 39% of the ones who actually played it
  • Xbox21%of everyone who owns it on Xbox
    Liberationabout 31% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Wolfenstein masterCollect all trophies2.7%
  2. Rocket magazine +Unlock demolition perk 53.3%
  3. SentinelUnlock demolition perk 73.4%
  4. BullseyeUnlock demolition perk 43.6%
  5. Über heroComplete game on ÜBER3.7%

Xbox

  1. Rocket magazine +Unlock demolition perk 51.4%
  2. SentinelUnlock demolition perk 71.5%
  3. Über heroComplete game on ÜBER1.6%
  4. BullseyeUnlock demolition perk 41.7%
  5. Heart of goldCollect all gold items1.7%
See all 51 Wolfenstein: The New Order achievements

Played Wolfenstein: The New Order? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

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About Wolfenstein: The New Order

Wolfenstein: The New Order is an action-adventure shooter game played from a first-person perspective. It is the semi-sequel to 2009's Wolfenstein, however utilizes very little from the game and drops any direct references to veil or supernatural. To progress through the story, the player battle enemies throughout levels. The game utilizes a health system in which players' health is divided into separate sections that regenerate; if an entire section is lost, the player must use a health pack to replenish the missing health. In combat, a cover system can be used as assistance against enemies. The player have the ability to lean around, over, and under cover, which can be used as a tactical advantage during shootouts and stealth levels. The game gives the player a wide variety of weapon options—they can be found on the ground, retrieved from dead enemies, or removed from their stationary position and carried around.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.
  • XboxMicrosoft's published rarity percentage across Xbox players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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