
What makes it hard: systems — knowing how it works.
How hard is XCOM: Enemy Unknown?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Who actually finishes XCOM: Enemy Unknown
- Steam32%of everyone who owns it on Steam“Humanity's Savior”about 36% of the ones who actually played it
- PlayStation13%of everyone who owns it on PlayStation“Humanity's Savior”about 17% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
Steam
A Continental FellowWin the game from each of the 5 starting locations.1.0%
An Army Of FourBeat the game without buying a Squad Size upgrade (Classic+ difficulty)1.2%
Our Finest HourBeat the game on Impossible difficulty.1.7%
Lone WolfClear a UFO crash site with one soldier on Classic or Impossible difficulty.2.0%
No Looking BackBeat the game in Ironman mode on Classic or Impossible Difficulty.2.2%
PlayStation
You WinGain all trophies.0.6%
A Continental FellowWin the game from each of the 5 starting locations.0.6%
Our Finest HourBeat the game on Impossible difficulty.0.7%
No Looking BackBeat the game in Ironman mode on Classic or Impossible difficulty.0.8%
Lone WolfClear a UFO crash site with one soldier on Classic or Impossible difficulty.0.9%
Played XCOM: Enemy Unknown? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About XCOM: Enemy Unknown
The XCOM: Enemy Unknown - Slingshot Pack is Now Available!
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .