Where the challenge is: execution — reflexes, timing and precision.
Quanto è difficile Carmageddon: Max Damage?
Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Chi completa davvero Carmageddon: Max Damage
- Steam18%di chi lo possiede su Steam“Unholy Trinity”circa il 22% di chi ci ha davvero giocato
- PlayStation2.3%di chi lo possiede su PlayStation“50 Shades of Red”circa il 3% di chi ci ha davvero giocato
- Xbox0.8%di chi lo possiede su Xbox“Max Damage!”circa il 1% di chi ci ha davvero giocato
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Obiettivi più rari
Rarità pubblicata per piattaforma.
PlayStation
Grabbin’ De CupsComplete Your Trophy Collection!0.3%
MP MegaPeep ManglerComplete the MP MegaPeep Mission0.3%
Bush MasterCollect 55 Smelly Bushes0.4%
MultiSlay ChampComplete the MultiSlayer Mission0.4%
Here In My CarsComplete the Hotwiring Hotstuff Mission0.6%
Hai giocato a Carmageddon: Max Damage? Scopri quanti di questi hai ottenuto.
- Quali hai ottenuto e quali ti mancano
- Il tuo sblocco più raro e la sua posizione in classifica
- Tutta la tua cronologia per questo gioco, su un’unica timeline
- Steam, PlayStation, Xbox e Battle.net in un unico posto
Gratis. Ci vuole circa un minuto.
Informazioni su Carmageddon: Max Damage
In Carmageddon, the player races a vehicle against a number of other computer controlled competitors in various settings, including city, mine and industrial areas. The player has a certain amount of time to complete each race, but more time may be gained by collecting bonuses, damaging the competitors' cars or by running over pedestrians. Races are completed by either completing the course as one would a normal racing game, "wasting" (wrecking) all other race cars, or killing all pedestrians on the level. The game was notable for its realistic and ground-breaking physics and for its in-game movie making features. It was also one of the earliest examples of sandbox 3D driving games, and may have influenced other later games including Driver and the Grand Theft Auto series.
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Come viene calcolata la rarità
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .