Crash Bandicoot: Warped

Naughty Dog · Universal Interactive Studios · 1998

PlayStation
Difficoltà
6/10Moderate

What makes it hard: execution — reflexes, timing and precision.

PlayStation27trofei
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Quanto è difficile Crash Bandicoot: Warped?

6/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Chi completa davvero Crash Bandicoot: Warped

  • PlayStation10%di chi lo possiede su PlayStation
    “Cortex N. Carcerated”circa il 22% di chi ci ha davvero giocato

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Obiettivi più rari

Rarità pubblicata per piattaforma.

PlayStation

  1. The N. Vincible Crash Bandicoot!Collect all the Crash Bandicoot: Warped trophies.0.8%
  2. Boo-yah, Grandma! Boo-yah!Earn 30 Relics (gold or better).0.9%
  3. The Future is ClearSeek and destroy. Again.0.9%
  4. Fruit FighterShoot a background UFO in Future Tense.1.0%
  5. Accept No SubstitutesShoot the imposter.1.1%
Vedi tutti i 27 obiettivi di Crash Bandicoot: Warped

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Informazioni su Crash Bandicoot: Warped

Crash Bandicoot: Warped is the third game in the Crash Bandicoot series and the first to feature Coco as a playable character. The player takes control of Crash and Coco Bandicoot, who must travel back and forward in time and gather 25 crystals before Uka Uka and Doctor Neo Cortex can do so. Much of the game takes place in the Time Twister which acts as the hub area of the game. The Time-Twister is split up into five chambers, each chamber has five buttons that open portals to different levels. The goal in each level is to find and obtain the crystal hidden in the level. Crash Bandicoot: Warped was lauded by critics in many areas, and the game has been considered one of the best video games of all time.

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Come viene calcolata la rarità

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .

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