DEATH STRANDING 2: ON THE BEACH

Kojima Productions · Sony Interactive Entertainment · 2025

PlayStation
Difficoltà
4/10Light

Where the challenge is: systems — knowing how it works.

PlayStation55trofei
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Quanto è difficile DEATH STRANDING 2: ON THE BEACH?

4/10Light

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Completamento

DEATH STRANDING 2: ON THE BEACH ha un finale, ma nulla nella sua lista di obiettivi lo indica in modo abbastanza chiaro da potersi fidare — quindi non c’è alcun tasso di completamento da mostrare.

Obiettivi più rari

Rarità pubblicata per piattaforma.

PlayStation

  1. Homo Liberans: The Savior of HumanityObtained all Death Stranding 2 trophies.6.1%
  2. Connecting Hearts and MindsMaximize your connection level with all facilities.6.5%
  3. Seasoned PorterComplete 10 deliveries, 10 recoveries, 10 elimination/destruction standard orders with an S rank in Casual difficulty or above.7.2%
  4. Master BuilderBuild every structure type, including tools, deployable shields, electric traps and any sign.7.5%
  5. Savior of Terminal Fort KnotPrevent Terminal Fort Knot from falling victim to a voidout.8.7%
Vedi tutti i 55 obiettivi di DEATH STRANDING 2: ON THE BEACH

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Informazioni su DEATH STRANDING 2: ON THE BEACH

Death Stranding 2: On the Beach is a third-person action-adventure game set in a post-apocalyptic world ravaged by otherworldly creatures. Players control Sam Porter Bridges, a retired porter, as he traverses the open worlds of Mexico and Australia to connect isolated survivors to a wireless communication network called the Chiral Network. The core gameplay revolves around delivering packages across hazardous terrain, managing cargo weight, building infrastructure like roads and monorails, and navigating natural disasters. Combat has a greater focus than its predecessor, offering lethal and non-lethal options alongside stealth approaches. The game features asynchronous online elements where players can build structures visible to others.

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Come viene calcolata la rarità

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .

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