Diablo III: Reaper of Souls – Ultimate Evil Edition

Blizzard Entertainment · 2014

Xbox
Difficoltà
3/10Light

Where the challenge is: systems — knowing how it works.

Xbox53obiettivi
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Quanto è difficile Diablo III: Reaper of Souls – Ultimate Evil Edition?

3/10Light

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Chi completa davvero Diablo III: Reaper of Souls – Ultimate Evil Edition

  • Xbox26%di chi lo possiede su Xbox
    “Don't Fear the Reaper”circa il 37% di chi ci ha davvero giocato

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Obiettivi più rari

Rarità pubblicata per piattaforma.

Xbox

  1. Self ControlledKill your own Shadow Clone with Simulacrum during the Diablo encounter.0.6%
  2. Skeleton CrewKill 500 elite (champion, rare, or unique) enemies with Command Skeletons minions.1.1%
  3. Terror in the BloodWhile under 10% life and fighting Diablo, use an ability that costs health and then defeat him.1.8%
  4. The Silence When You Speak to MeListen to all of Master Ordan's conversations in the Pandemonium Fortress.1.9%
  5. Above & Beyond (Hardcore)Reach level 70 in Hardcore mode.2.4%
Vedi tutti i 53 obiettivi di Diablo III: Reaper of Souls – Ultimate Evil Edition

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Informazioni su Diablo III: Reaper of Souls – Ultimate Evil Edition

Diablo III: Ultimate Evil Edition includes the expansion pack Reaper of Souls and features special four-player co-op features. With the wireless controller and a custom-designed console interface, players will be outfitted with touch pad functionality and new social features as they engage in pulse-pounding combat with hordes of monsters and acquire items of incredible power.

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Come viene calcolata la rarità

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Xbox — Microsoft's published rarity percentage across Xbox players.

Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .

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