What makes it hard: execution — reflexes, timing and precision.
Quanto è difficile DOOM + DOOM II?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Chi completa davvero DOOM + DOOM II
- PlayStation9.0%di chi lo possiede su PlayStation“DOOM II”circa il 13% di chi ci ha davvero giocato
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Obiettivi più rari
Rarità pubblicata per piattaforma.
Xbox
Kill It With FireImmolate a total of 30 arachnoid enemies with the Incinerator.1.2%
UntouchableComplete 8 different levels sequentially under par time without dying on Ultra-Violence or higher.1.2%
Screen WipeObliterate 50 enemies with a single shot of the Calamity Blade.1.3%
Indiscriminate HeadhunterKill one of every enemy.1.3%
PlutoniaReach the end of 'The Plutonia Experiment'.1.5%
Hai giocato a DOOM + DOOM II? Scopri quanti di questi hai ottenuto.
- Quali hai ottenuto e quali ti mancano
- Il tuo sblocco più raro e la sua posizione in classifica
- Tutta la tua cronologia per questo gioco, su un’unica timeline
- Steam, PlayStation, Xbox e Battle.net in un unico posto
Gratis. Ci vuole circa un minuto.
Informazioni su DOOM + DOOM II
Developed by id Software, and originally released in 1993, DOOM pioneered and popularized the first-person shooter, setting a standard for all FPS games. The critically acclaimed sequel, DOOM II, followed in 1994. Now the definitive, newly enhanced versions of DOOM + DOOM II are available as a combined product.
Dove acquistare
Come viene calcolata la rarità
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .