
What makes it hard: execution — reflexes, timing and precision.
Quanto è difficile Gothic 1 Remake?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Chi completa davvero Gothic 1 Remake
- PlayStation28%di chi lo possiede su PlayStation“The Sleeper awakens...Not!”circa il 32% di chi ci ha davvero giocato
- Xbox21%di chi lo possiede su Xbox“The Sleeper awakens...Not!”circa il 27% di chi ci ha davvero giocato
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Obiettivi più rari
Rarità pubblicata per piattaforma.
PlayStation
ColonyholicGet all Trophies0.8%
OverachieverLearn all the lessons1.2%
No time to dieComplete the game in permadeath mode1.3%
Insomnia ChampionComplete the game without sleeping1.6%
TransformerTransform into all creatures3.0%
Hai giocato a Gothic 1 Remake? Scopri quanti di questi hai ottenuto.
- Quali hai ottenuto e quali ti mancano
- Il tuo sblocco più raro e la sua posizione in classifica
- Tutta la tua cronologia per questo gioco, su un’unica timeline
- Steam, PlayStation, Xbox e Battle.net in un unico posto
Gratis. Ci vuole circa un minuto.
Informazioni su Gothic 1 Remake
Gothic 1 Remake is an action role-playing game set in a third-person perspective within a fantasy open world. It is a remake of the 2001 game Gothic, developed by Alkimia Interactive using Unreal Engine 5. The player controls a nameless prisoner sent into the Valley of Mines, a penal colony surrounded by a magical barrier. The game features NPC routines, faction-based quest paths, and a progression system where the player starts with no skills and must learn them from trainers. Navigation is done without a minimap, and the game world is 10 to 30 percent larger than the original, with expanded chapters and additional quest content. Combat and skill systems are based on the original game's design.
Dove acquistare
Come viene calcolata la rarità
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .