MediEvil

Other Ocean Interactive · Sony Interactive Entertainment · 2019

PlayStation
Difficoltà
4/10Light

Where the challenge is: execution — reflexes, timing and precision.

PlayStation39trofei
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Quanto è difficile MediEvil?

4/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Chi completa davvero MediEvil

  • PlayStation16%di chi lo possiede su PlayStation
    “Quest Complete-est”circa il 28% di chi ci ha davvero giocato

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Obiettivi più rari

Rarità pubblicata per piattaforma.

PlayStation

  1. Savior of GallowmereUnlock all trophies.6.7%
  2. The Answer Is ChickenThrow 42 chicken legs.7.7%
  3. Soul SaviorLay all the Lost Souls to rest.9.1%
  4. Zip Zap Imp SplatFry a dozen Imps with Lightning.9.1%
  5. Rock WranglerAvoid all the rolling rocks on Cemetery Hill.9.1%
Vedi tutti i 39 obiettivi di MediEvil

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  • Quali hai ottenuto e quali ti mancano
  • Il tuo sblocco più raro e la sua posizione in classifica
  • Tutta la tua cronologia per questo gioco, su un’unica timeline
  • Steam, PlayStation, Xbox e Battle.net in un unico posto
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Informazioni su MediEvil

MediEvil is a modern reimagining of the 1998 action-adventure game MediEvil. Developed by Other Ocean Emeryville and published by Sony Interactive Entertainment, it was released exclusively for the PlayStation 4 on October 25, 2019. The game retains the original’s story, following Sir Daniel Fortesque, a skeletal knight resurrected to defeat the evil sorcerer Zarok and save the kingdom of Gallowmere. The remake features completely overhauled graphics, updated controls, and re-recorded audio, while maintaining the classic gameplay elements, humor, and gothic aesthetic that defined the original.

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Come viene calcolata la rarità

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStation — Sony's published earn rate across PlayStation Network players.

Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .

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