Rare Replay

Rare · Microsoft Studios · 2015

Xbox
Difficoltà
5/10Moderate

What makes it hard: execution — reflexes, timing and precision.

Xbox200obiettivi
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Quanto è difficile Rare Replay?

5/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Completamento

Rare Replay ha un finale, ma nulla nella sua lista di obiettivi lo indica in modo abbastanza chiaro da potersi fidare — quindi non c’è alcun tasso di completamento da mostrare.

Obiettivi più rari

Rarità pubblicata per piattaforma.

Xbox

  1. The Orchestra PitListened to all of the "Top-Secret Tunes" in Rare Revealed.0.0%
  2. Stampers ForeverEarn the most coveted title in the game!0.0%
  3. Amber WarningGrabbed by the Ghoulies: Complete Challenge 210.1%
  4. Backstage PassEarn the Player Rank of "Rare Royalty".0.1%
  5. Beyond the ImpossibleBattletoads: Complete a loop of Turbo Tunnel Infinite.0.1%
Vedi tutti i 200 obiettivi di Rare Replay

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  • Quali hai ottenuto e quali ti mancano
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Informazioni su Rare Replay

Rare Replay is a 2015 compilation of 30 video games previously developed by Rare and its predecessor, Ultimate Play the Game, in their 30-year combined history. The emulated games span multiple genres and consoles - from the ZX Spectrum to the Xbox 360 - and retain the features and errors of their original releases with minimal edits. The compilation adds cheats to make the older games easier and a Snapshots mode of specific challenges culled from parts of the games. Player progress is rewarded with behind-the-scenes footage and interviews about Rare's major and unreleased games. GoldenEye 007 is added to the game library of anyone who purchases a digital copy of Rare Replay. Upon GoldenEye 007's release on Xbox One/Series consoles, it was retroactively added to the game library of anyone with a prior purchase of a digital copy.

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Come viene calcolata la rarità

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Xbox — Microsoft's published rarity percentage across Xbox players.

Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .

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