Rolling Hills: Make Sushi, Make Friends

Catch & Release, LLC · 2024

Xbox
Difficoltà
2/10Gentle

Where the challenge is: systems — knowing how it works.

Xbox12obiettivi
Ci hai giocato? Scopri quali di questi hai ottenuto

Quanto è difficile Rolling Hills: Make Sushi, Make Friends?

2/10Gentle

Where the challenge is: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.

Chi completa davvero Rolling Hills: Make Sushi, Make Friends

  • Xbox3.2%di chi lo possiede su Xbox
    “The End”circa il 8% di chi ci ha davvero giocato

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Obiettivi più rari

Rarità pubblicata per piattaforma.

Xbox

  1. Cookbook CompleteLearn every recipe.1.1%
  2. Going GreenRecycle 100 soda cans.3.0%
  3. The Devil You KnowComplete the third ritual and meet Oni.3.2%
  4. The EndSave Rolling Hills.3.2%
  5. Fashion ForwardCollect 10 hats.6.4%
Vedi tutti i 12 obiettivi di Rolling Hills: Make Sushi, Make Friends

Hai giocato a Rolling Hills: Make Sushi, Make Friends? Scopri quanti di questi hai ottenuto.

  • Quali hai ottenuto e quali ti mancano
  • Il tuo sblocco più raro e la sua posizione in classifica
  • Tutta la tua cronologia per questo gioco, su un’unica timeline
  • Steam, PlayStation, Xbox e Battle.net in un unico posto
Collega Steam, PlayStation o Xbox

Gratis. Ci vuole circa un minuto.

Informazioni su Rolling Hills: Make Sushi, Make Friends

Rolling Hills is a life sim about opening your own sushi restaurant in a cozy village. Assume the “roll” of a budding sushi chef as you work to improve the lives of your neighbors and make new friends. With any luck, you’ll attract some new neighbors along the way, too!

Ottieni questo gioco

Come viene calcolata la rarità

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • Xbox — Microsoft's published rarity percentage across Xbox players.

Le percentuali sono mostrate esattamente come le pubblica ogni piattaforma. Pyroblast non le ricalcola e non mescola le popolazioni di giocatori. Dati aggiornati il .

Altri giochi